List

Blog

1 2 4 Next →

Building a Sandbox for Game Code

by Gamefic on Aug 2, 2014

When I started Gamefic, my goal was to develop a highly customizable framework for adventure games. It's primarily designed for parser-based interactive fiction, like Inform or Quest. Unlike most other IF tools, however, I wanted Gamefic to be customizable from top to bottom: not just the game code itself, but the clients and the environments that interpret the games: Read more

1 2 4 Next →