Gamefic 2.0 Released
by Gamefic on Apr 25, 2020Version 2.0 of the Gamefic SDK is available now on RubyGems. Among the new features: Read more
Version 2.0 of the Gamefic SDK is available now on RubyGems. Among the new features: Read more
Redstone finished 33rd in this year's IFComp. All things considered, I'm happy with the outcome. There were a lot of amazing entries this year, and there are plenty of ways that Redstone (and Gamefic itself) could be improved. Read more
Version 2.0 of Gamefic has been in development for several months. I think it's very close to being ready for release; in fact, I used it to make Redstone, my entry in this year's Interactive Fiction Competition. Here's a summary of the changes and new features. Read more
For the past few months, I've been working on a game that uses an experimental new interface. I recently finished the first draft and have enough confidence in it that I plan to enter it in this year's IFComp. Read more
Most of my recent Gamefic work has concentrated on the Web platform, i.e., games designed to run in browsers. I like the potential for creative interfaces and wide distribution. Since browsers provide the capability to send and receive structured data, updating the client with basic HTML seems like an unnecessary limitation. To that end, I've added a new feature: character state. Read more
Gamefic is an open-source Ruby framework for adventure games and interactive fiction. Most of the games on this site are playable in your browser for free. Play a game now or learn how to make your own.
Redstone: A Parser/Choice Hybrid for IFComp
Using Character States to Handle Data
Debugging Games in the Browser