In Development: Wearable Clothing and Debugging Tools
by Gamefic on June 29, 2014
The "clothing" branch in the Github repo adds a set of clothing types and actions for wearing and removing them. Characters can only wear one instance of any type at a time, i.e., one hat, one shirt, etc.
I've also added a "debug" branch that provides troubleshooting commands for games in test mode.
- debug [on/off]: Toggle output of extended parser information.
- analyze [entity]: Get information about an object, including its class and option settings.
- options [class]: Get a list of option sets and default settings for a class.